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The Junior Account Executive Survival Guide
by Priyanka Desai, 25, AE (formerly AAE, formerly "the new girl")
Hi! I'm Priyanka. In June of 1998 I graduated with a degree in communications
and a vague feeling that advertising would be glamorous. In July of 1998 I started
as an assistant account executive at a mid-sized agency (about 120 people, a
couple of regional brands, a bank, a grocery chain and, this year, more dot-coms
than I can count). In August of 1998 I learned what a CPM was, by being asked in
a meeting what the CPM was and not knowing. I have not had that feeling since,
because I went home and made flash cards.
This page is the guide I wish someone had e-mailed me on day one. It's for
anyone starting out on the account side of an agency, or thinking about it, or
just curious what the people in the nice shoes actually do all day. I'm fourteen
months in, I was promoted to AE in April, and I still don't know everything. But
I know more than I did, and I've got the flash cards to prove it.
What an account executive actually does
Short version: I am the client's person inside the agency and the agency's
person with the client. The creative people (writers and art directors) make
the ads. The media people figure out where to run them and buy the space or time.
The production people get them made. The account people, that's me, are the ones
who make sure the client wants what we're making, that we're making what the
client wants, that it's on time and on budget, and that everyone has the same
understanding of what "on time" means. Which they never do.
In practice, in a week, that means I:
- Write the creative brief (see the glossary) and defend it in a meeting
with a creative director who has been doing this since before I was born.
- Write the conference report after every client meeting: what was said,
what was decided, who's doing what by when. If it's not in the conference report,
it didn't happen. This has saved me twice already.
- Write the weekly status report, which gets its own section below because
it's the whole job in one document.
- Walk layouts and scripts over to the client, present them, take notes on the
feedback ("can we make the logo bigger"), and bring the feedback back to the
creatives in a way that doesn't make them throw things.
- Chase estimates, chase approvals, chase signatures, chase the media plan, chase
the photographer, chase the client for the thing they promised on Tuesday.
- Go to lunch. This is real work. See below.
The account department ladder, at my shop anyway: assistant account executive
(AAE) → account executive (AE) → senior AE → account supervisor →
management supervisor → a corner office and a lot of golf. I am on rung two.
The Glossary (a.k.a. my flash cards)
Everyone in the building uses these words like you were born knowing them.
You were not. Here they are.
| CPM |
Cost per thousand (the M is the Roman numeral for 1,000). What it costs to put an ad in front of a thousand people, or a thousand households, or a thousand impressions on a web page. The basic way you compare the price of one medium to another. A magazine page at $30,000 that reaches 1.5 million readers is a $20 CPM. If you learn one thing, learn this one. I didn't, and I still remember the silence in that meeting. |
| Impressions |
The total number of times an ad is seen (or could be seen): audience times number of times it runs. The same person seeing it three times is three impressions. Not to be confused with reach. |
| Reach and frequency |
Reach is the percentage of your target audience who see the ad at least once. Frequency is how many times, on average, they see it. Every media plan is a fight between the two, because you have a fixed budget and you can reach a lot of people a few times or a few people a lot of times. |
| GRP |
Gross rating point. One rating point is one percent of the target audience (in a market, or nationally). GRPs are reach times frequency: a schedule that reaches 50 percent of the audience an average of 4 times is 200 GRPs. Media plans, especially TV and radio, are bought and judged in GRPs. The media director will say "we can get you 300 points a week in that market" and now you know what she means. |
| Media plan |
The document from the media department that says where the ads will run, when, how much of each, and what it costs: so many spots on so many stations in these weeks, these magazines in these months, these web sites at this CPM. It comes with a flowchart, which is a big grid with weeks across the top and media down the side, and bars showing when everything runs. Clients love the flowchart. Print it in color. |
| Creative brief |
One page (ONE page; I once wrote three and was gently mocked) that tells the creative team what the ad has to do. Who we're talking to, what we want them to think or do after seeing it, the single most important thing we can say, why they should believe it, and what tone we're going for. Also the must-haves: logo, legal line, phone number, web address. The brief is the account person's main creative contribution. A bad brief makes bad ads and it's your fault. A great brief makes great ads and the creatives get the credit. That's the deal. |
| Comp / layout / rough |
Versions of a print ad on its way to done. A rough is a sketch. A comp (comprehensive) is a tight mock-up that looks almost like the finished ad, with stock photos and made-up copy, so the client can picture it. Then it goes to production and becomes real. |
| Storyboard / animatic |
A TV spot, before it's shot, as a series of drawn frames with the script under them. An animatic is the storyboard on videotape with a rough soundtrack, so the client can "see" the spot. Shooting is expensive; nobody shoots until the animatic is approved. |
| Traffic |
The department (or the person) who moves every job through the agency and knows where everything is at all times. Be very, very nice to Traffic. Bring them cookies. I mean it. |
| Estimate / PO / billings |
An estimate is what we tell the client a job will cost, and they sign it before we start (they SIGN it, before we START, a lesson I learned the expensive way in October). A PO is the purchase order they give us. Billings are the total dollars an agency handles for a client, including the media, which is how agencies brag about their size ("a $40 million account"). The agency doesn't keep $40 million. It keeps a commission or a fee. I did not know this. Nobody knows this. |
| Click-through / banner |
New this year for us. A banner is the ad strip across the top of a web page, usually 468 by 60 pixels. Click-through rate is the percentage of people who see it and click. It is small. Smaller than the client thinks. We are all learning this together in 1999 and the media department has a lot of new friends selling web space. |
| "Take it offline" |
What you say in a meeting when two people are about to have an argument that the other nine people don't need to sit through. Then you take it offline. Then it becomes your problem. This is the job. |
The Weekly Status Report
Every Friday afternoon I send each client a one- or two-page status report. It's
the single most important thing I produce, and nobody tells you that, because it's
boring. It's a table, and it looks like this:
| Job # |
Project |
Status |
Next step / who |
Due |
| 4417 | Fall newspaper campaign, 3 ads | Comps approved 9/21 with revisions (logo bigger) | Revised comps to client / Agency | Tue 9/28 |
| 4422 | :30 radio, holiday | Scripts in creative | Three scripts to client / Agency | Fri 10/1 |
| 4430 | Web banners, 4 sizes | Waiting on final copy from client | Approved copy to agency / Client | Was due 9/17 |
| 4431 | Q4 media plan | Presented 9/22; client reviewing | Signed plan / Client | Wed 9/29 |
Look at rows three and four. See where it says Client in bold? That's the
whole point. The status report is how you tell a client, politely, in writing,
every week, that the reason their banners aren't done is that they haven't sent the
copy. Nobody can be mad at a table. When the client calls in October asking why the
banners are late, you have six status reports that say "Was due 9/17." Write the
status report. Send it every Friday. Send it even when nothing changed. Especially
when nothing changed.
The Client Lunch
A client lunch is a meeting where nobody admits it's a meeting. Here is what I
have learned about them in fourteen months, mostly by getting them wrong.
- You are not there to eat. Order something you can eat with one hand
while nodding. Nothing with sauce, nothing with shells, nothing that requires
concentration. I order the chicken. I always order the chicken.
- Have three things to talk about that aren't work. Their kids, their
golf, the game last night, the weather, the new restaurant. Read the sports page in
the cab even if you don't care. Especially if you don't care.
- Let them bring up work. They will, around the time the entrees come.
When they do, that's the meeting. Have one thing you need from them and get it
before dessert.
- Don't drink if they don't. If they do, have one. One. My account
supervisor says the second glass is where careers go.
- The agency pays. Always. Have the corporate card and have it out before
the check comes. Do not let the client reach for it; if they do, you've made a
mistake somewhere upstream.
- Write the conference report anyway. Yes, for a lunch. Two lines.
"Discussed timing on Q4 plan; client will sign by 9/29." It counts.
Surviving the Client Presentation
The big one. The creatives have made the thing, and now you and the creative
director and the account supervisor go to the client's conference room and show
it to eight people, one of whom has the power to kill it and doesn't know which
one he is yet. Here's my checklist, refined over eleven presentations, two of which
went badly.
- The night before: Print everything twice. Put the boards in the
portfolio case in the order you'll show them. Check the case. Check it again in
the morning. In February I got to a presentation with the previous client's boards.
I'd like to say I recovered gracefully.
- Get there early and take the room. Set up the easel where the decision
maker can see it without turning. Figure out where the light switch is if there's
a video. Test the VCR. Test it with the actual tape. Rewind the actual tape.
- You open, the creative director shows, you close. My part is the
setup: remind them what we agreed the ad needed to do (the brief, in two
sentences), so they judge the work against the brief and not against their
mood. Then the CD presents the creative, because it's theirs and they're good at
it. Then I come back in with next steps and timing, so we leave the room with a
decision or at least a date.
- When they say "make the logo bigger": Write it down. Say "let us
take a look at that." Do not argue in the room. Do not let the creative director
argue in the room; that's what the little kick under the table is for. Sometimes
the logo does need to be bigger. Not usually. But sometimes.
- Never say "I think." Say "we recommend." You are the agency, not
a person with a feeling.
- If it goes badly: It's not over. Get the specific objections down on
paper, agree on what "fixed" would look like, and set a date to come back. The
worst presentation I've had ended with a client saying "this isn't us." The
second version, two weeks later, ran for six months and won a local award. The
creative director still doesn't like it. The client loves it. Both things are
true, and I'm the one who has to hold both of them.
The Dot-Com Year
I have to write about this because it's all anyone in the agency talks about
right now. Sometime around the beginning of this year, the phone started ringing
with companies whose names end in ".com" and who have, and I cannot stress this
enough, money. Venture money. Money that was raised for the specific
purpose of "building the brand," which is to say, spending it on us. I was
handed two of them in the spring because the senior people were full up.
Working on a dot-com account in 1999 is different from working on the bank:
- The client is 27 and the CEO. The bank's marketing director is 54 and has to
ask four people. The dot-com CEO says yes in the meeting. Sometimes he says yes
to things we haven't proposed yet.
- The timeline is "now." They want the campaign in three weeks because they
have a "launch," and the launch date is decided by when the money runs out or
the next round comes in, not by when the creative is ready.
- The brief is hard to write, because when I ask "what do you want people to
do after they see the ad," the answer is "go to the web site," and when I ask
"and then what," there's a pause.
- Everybody wants TV. Everybody wants a Super Bowl spot. The media department
has explained the price of a Super Bowl spot to three separate clients this
year, and two of them said "okay."
- The ads have to have a sock puppet, or a guy in a costume, or someone getting
hit by something. There is a house style forming and it's "wacky." The creative
director loves it. The account supervisor keeps asking who's going to remember the
web address after the wacky part.
- They pay on time. I'm not being funny. They actually pay on time.
Is it going to last? The older people at the agency have a look on their faces
when the subject comes up. My account supervisor told me to enjoy it, learn
everything I can about the web, and keep the bank happy, because "the bank will
still be here." I'm writing that down here so I remember she said it.
Things School Didn't Teach Me
- The job is mostly writing. Briefs, conference reports, status
reports, e-mails, estimates, cover memos. I write more in a week than I did in
a semester, and it all has to be clear, short and impossible to misread. Nobody
told me. Take the business writing class.
- "Advertising" is 5 percent ideas and 95 percent logistics. The
idea takes an afternoon. Getting it approved, produced, trafficked and on the air
in the right size takes eight weeks and a hundred phone calls, and every one of
the phone calls is mine.
- The creatives are not your enemies and they are not your friends. They are
your colleagues. They will fight you on the brief and thank you for it later,
or not. Either way, protect their work in the client's conference room, and
protect the client's business in the creative department. Both. At the same
time.
- Learn to read a media plan and an estimate. Ask the media buyer to
walk you through the flowchart. Ask the print production manager what a
"bleed" is. Ask the broadcast producer what "dubs" are. People love being
asked. They do not love being asked twice, so write it down.
- Nobody notices when things go right. The ad runs, the client is
happy, the creative director takes a bow. The account person's reward for a
perfect job is that nobody knows it was hard. Make peace with that early or
find another department.
- Your shoes matter more than your degree. I'm only half kidding. Look
like someone the client would trust with their money, because that's literally
the job.
- Keep a folder of every conference report you've ever written. Twice
this year that folder was the only thing standing between me and being blamed
for something I'd warned about in March.
- Go home sometimes. The agency will let you stay until 10 p.m. every
night. The agency does not love you. Your friends do. I learned this in about
month nine, and I'm still working on it.
Links & Mail
More from Madison Avenue and thereabouts: Ad Nauseam: Commercials I Love and Hate (Pete's a copywriter, so read it knowing that),
Jingles I Can't Get Out of My Head (Ted knows more about radio than anyone I've met, and he's not even in an agency),
Clip Art Corner (where I got the light bulb),
The Working Mom's Notebook (for what comes after this, I'm told) and
Life at State: Marcus's Freshman Year, which is where I was seven years ago and which reads like a postcard from another planet.

Starting out on the account side? Got a status report horror story? Think I've got a definition wrong?
[email protected]
(I check it at night. See lesson 8. I'm working on it.)
You are visitor number
    
since December 1998. That's a lot of AAEs.
Last updated September 24, 1999 (added the Dot-Com Year and the status report). My agency and my clients aren't named on this page on purpose, and the job numbers and projects in the status report are changed around so I don't get fired.
© 1999 Priyanka Desai. Opinions mine, not my employer's. Logo could be bigger.
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