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RESONANCE CASCADE [RC] · Half-Life deathmatch fourth floor, Birchwood Hall, since December 1998 |
| who we are | roster | matches | crossfire rules | the Counter-Strike question |
| CURRENT STATUS: identity crisis. Half the clan has been playing the Counter-Strike beta every night for three months and the other half is threatening to change the locks. Read all about it on the Counter-Strike page. Vote is in, results are posted. |
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// WHO WE ARE
We're eight guys on the fourth floor of a college dorm who got Half-Life for Christmas (or bought it with Christmas money, or borrowed it from the guy who bought it with Christmas money). The dorm has Ethernet in every room, so our pings are embarrassingly low and we have no excuses when we lose. We found that out the hard way. We play straight deathmatch, free for all or teamplay, on our floor's LAN and out on the Internet against anybody who'll have us. Frag limit 50, crowbar kills count double in the bragging, not on the scoreboard. Our RA knows about us. Our RA is in us. That's how we got away with the airstrike incident. |
| // ROSTER |
| handle | weapon of choice |
| RC.Tripmine founder, page guy | tripmines on the doorways, then the crossbow |
| RC.Crowbar | the crowbar. Only the crowbar. On purpose. |
| RC.Gluon | gluon gun. Melts you. Eats all his own ammo. |
| RC.Houndeye | RPG with the laser on |
| RC.Snark | snarks, and he laughs every time |
| RC.Headcrab | shotgun, from way too close |
| RC.Hornet | Tau cannon, and gauss jumps over everybody |
| RC.Barney | the .357, one shot at a time, like a cowboy |
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// MATCHES
4 on 4 teamplay unless it says otherwise. First team to 50. 9/19 vs [HEV] on boot_camp — 50-41, us. Hornet gauss-jumped onto the roof and nobody could find him for five minutes. Matches have slowed down since the Counter-Strike thing started. See that whole situation. |
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// HOUSE RULES FOR CROSSFIRE
If you've played crossfire you know about the big button that calls in the airstrike, and the bunker you have about ten seconds to get into before everything outside turns to fire. On our floor it has caused more fights than anything else in the game. So:
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