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CREEP BUILD ORDERS
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These are the builds we use the most. The number is your supply, like "9" means when you have 9 control. Zerg starts at 4 out of 9 (4 drones, 1 overlord, 1 hatchery). If you're new to Zerg the most important thing on this whole page is: MAKE OVERLORDS BEFORE YOU NEED THEM. Getting supply blocked as Zerg is the worst because all your larva just sit there being useless.

Written by Larva with help from Broodmother, who says these are "fine for beginners" which I think is an insult.


1. NINE POOL SPEEDLINGS (vs Zerg)
  • Drones up to 9
  • 9 – Spawning Pool (you go down to 8)
  • 8 – Drone (back to 9)
  • 9 – Overlord
  • 9 – Extractor
  • Pool finishes – 3 pairs of Zerglings
  • Put 3 drones on gas. First 100 gas goes to Metabolic Boost (zergling speed)
  • After that pull 2 drones off gas if you're staying on lings
Zerg vs Zerg is basically who controls their lings better, so practice that. Speedlings beat slow lings every time. If the other guy goes for mutas, get a Spore Colony or two and some Scourge.

2. OVERPOOL INTO MUTAS (vs Terran, Overmind's build)
  • 9 – Overlord
  • 9 or 10 – Spawning Pool
  • Drone up, then a second Hatchery at your natural expansion
  • Extractor
  • A few pairs of lings to keep the Marines from walking in
  • Lair as soon as you have 100 gas
  • Spire when the Lair is done
  • Save up and make a big bunch of Mutalisks all at once
Then go fly around their base and kill SCVs. Don't fly over a bunch of Missile Turrets, they will eat you. If they have lots of Marines and Medics, pull back and hit somewhere else. Overmind says the secret is to keep the mutas in one clump so they all shoot at once.

3. TWO HATCH HYDRAS (vs Protoss, Broodmother's build)
  • 9 – Overlord
  • 10 – Spawning Pool
  • 11 – Hatchery
  • Extractor
  • Pool finishes – 1 or 2 pairs of lings to scout and block Zealots
  • Hydralisk Den, and start making Hydras
  • Lair, then get the speed and range upgrades for Hydras
  • Mass Hydras, and a Sunken Colony if they're coming with Zealots early
Hydras rip up Zealots and Dragoons if you have enough of them. Watch out for Reavers and Psionic Storm, spread out if you see either one. Once the Lair is up, research Lurker Aspect at the Hydralisk Den and get some Lurkers. Burrowed Lurkers are invisible, so a bunch of Zealots will walk right onto them. But Observers and Photon Cannons can see them, so kill the Observer first.

LARVA'S RANDOM TIPS
  • Spread your overlords out around the map so you can see stuff coming. Just not over their Marines.
  • Research Burrow. Burrow your drones when a raid comes in and pop them back up after.
  • Dark Swarm stops most ranged attacks for anything standing under it. Lings under a Dark Swarm vs Marines in a bunker is the best thing in the game.
  • Don't forget Plague. It doesn't kill anything by itself but it takes everything way down.
  • Queens are not good. I don't care what anyone says. OK, Broodling is kind of funny.
  • Hotkey your hatcheries so you can make stuff without looking.

Got a better build? E-mail it: [email protected]
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